About This Game Rogues Like Us is a hack n' slash rogue-lite unlike any other! Stand against a resurging threat by yourself or with a friend in local co-op. Collect weapons, armor, enchantments, and more by exploring dangerous locales and defeating powerful bosses! Stop the constructs, save the town. The land of Arventous is perilous and combat is fast-paced, challenging you to quickly adapt to whatever stands in your way. Discover weapons, enchantments, trinkets, shrines and more to aid you on your journey. However, be warned, death carries a heavy price, requiring you to start again from the beginning, but this time with knowledge of past mistakes and new gear!A UNIQUE ADVENTURE EVERY PLAYFight your way through an endless number of unique dungeons! Dungeons are created through a combination of hand-crafted design and procedural generation, providing a unique experience on each play-through.LOCAL CO-OPAdventure alone or with a friend in shared screen local co-op!FIND YOUR COMBAT STYLEAll combat stats, such as speed, damage, slam damage, etc. are weapon specific. Giving each weapon you find a unique feel and style of play.EXPAND YOUR ARSENALUnlock over 150 different pieces of gear, including weapons, armor, enchantments, and dyes for your future adventures!A WEATHERED WORLDGet to know your new "friends" in the town of Recluse, or your new enemies, the constructs. Detailed descriptions of each boss and enemy you defeat are added to a bestiary in town. Every weapon or set of armor you collect gives insight into the state of the world and pages of a mysterious journal reveal long lost information.ROGUISH GOOD LOOKSFully customize your character by mixing and matching armor and dyes to achieve that perfect look! 7aa9394dea Title: Rogues Like UsGenre: Action, IndieDeveloper:oddBytePublisher:oddByteRelease Date: 11 May, 2018 Rogues Like Us Cheat Code For Money This one lost my interest very rapidly.When you start out it seems decent enough. The graphics are simple but work, the pacing feels nice, and the difficulty is about where you would want it to be.But there is just -ZERO- meat on the bones of this game. The framework is all it has. You dont get anything transformative like new powers or abilities, you dont get items with interesting effects, and from what I've seen literally every weapon and armor piece is just alterations on stats. This could change if you make it further in the game, but everything I've seen indicates this as being the case. The only items with effects are trinkets, and they are minor effects.There is also a very bad bug that exists (for me at least) that if you alt+tab the frame rate cuts in half and starts to severely stutter. The only way I was able to resolve it is close the game and re-open. This bug made the game close to unplayable simply from alt+tabbing.There is no reason to ever play this game, it has nothing to offer in a world where good rogue-likes are a dime-a-dozen.. Definitley one of the better Indie games I've played. Should say ahead of time I'm not a Kickstarter backer just found this game browsing through Steam.There are a lot of things I enjoy about this game, i'll get into that below.What I like:-Progression. While it's still in an early state the progession system isn't bad. Each dungeon level you get treasure, which you can in turn open back at the Hub. The items you get from them range from gems to empower your weapons, armour, dye, and weapons. You definitley see yourself powering up overtime atleast early in the game.-The Art style. Love the graphics and how the game looks and feels.-Soundtrack. Honestly love the music.-The bosses. Each boss has several mechanics to watch out for. Feels like Zelda boss fights, and it's fun to see yourself figure out the mechanics of a boss after fighting it a few times.-Loot\/Customization. Love the customization in this game. There are a ton of Dyes to collect, multiple armour sets, and quite a few weapons.-Gem. There's acutally a reason to clear every room in each dungeon. You gain "souls" which you use to purchase upgrades for your weapon every run.What I dislike:-After a while when the progression slows down it feels a bit grindy and repetitive. I don't personally have an issue with this but it is an issue nontheless.-I honestly dislike the Charger enemy type. Super annoying and tedious to fight, but I guess what is a game if there arent any challenges.-Keyboard\/Mouse support isn't fantastic. Would definitley like to see you be able to rebind the keys.What I would like to see:-Armour giving stats. This could add for build variation not just through the weapon. Pretty sure it said in the Kickstarter sets would give bonuses when the full set is equipped but i have yet to notice that even with a full set.-Able to switch keybindings for keyboard\/mouse.Honestly the game has a good solid core expirence that just needs to be extended upon. Obviously the game needs additional content down the road, but I have confidence the Devs will deliver and make this a fantastic little game.. The combat is a classic easy to learn, tough to master type. The story easy to follow, and the game rewards players that clear areas flawlessly. It's well worth the price. The difficulty isn't too hard, especially if you are playing with a controller instead of mouse and keyboard. I would highly recommend this game.. In this game, you go through procedurally generated dungeons and gather loot chests that contain a bunch of things, from Stones, to Weapons, to Cosmetic Gear Items, even different color dyes for your gear as well. There are currently only Five levels to go through from what I've been told, but its an EA game so... yeah. But on the bright side, the layout of the dungeon is procedural so it feels like something slightly different each time.As for the combat, I'm enjoying it. Your weapon's combat style affects the gameplay quite a bit, which I like. You have your Lighter weapons which attack faster but have less damage, your Medium weapons that are a good balance between the two, and the Heavy that has more damage but less attack speed. There are a few abilities in the game as well, which further adds to the combat side of things. Dash, which acts as a sort of Blink in other games. It allows you to traverse the dungeon with more ease and dodge\/evade attacks. Soul Blast is your ranged ability that shoots out a laser beam-ish thing that does some damage. If dealing with Turrets (or any enemy for that matter), you can angle this ability to deal damage to multiple. Finally, the Soul Slam is an AOE attack that knocks enemies back as well as dealing damage. Perfect for pushing Floaters out of your way before they unleash their electric bubble thing.The enemies are pretty well balanced as well. You have the Turret that shoots at you, the Floater that does a sort of AOE electric ability, the Charger that stops for a short time and then... well as the name implies, it charges you, dealing damage. You even have your typical Slime! The Totem enemy puts a shield around surrounding enemies that make them impenetrable until you destroy the Totem.That pretty much sums up the Pros and my opinions of the game thus far!The only con that I've found is that sometimes certain sound effects don't play, but that's not that major of an issue. Overall, a great game and I would recommend this game to anyone who is interested in rogue-lite \/ rogue-like (rogue-likelite?) games. Keep it up, oddByte!Update #1 2-23: Shrines have beeen added to the game, which is an interesting way to spice things up in your adventures. From what I've read there is 7 different types, these give you either a buff or a debuff. These buffs range from cooldown reductions to the increasing of several things such as speed, crit, and knockback. I've only come across "The Selfless" which makes you take away some of your life in exchange for a buff.. Great indie game i just randomly picked up on steam today. Highly recommend a controller but im using mouse and keyboard just fine. I love the fact that the dungeons are random everytime. Always makes for good replay value. Sound effects and special effects are nice and no crashes so far. Good job oddByte!!. I can't really recommend it yet until they release a patch that allows you to change your skills and abilities, but overall it's ok not incredible but ok a little clunky on combat though. I cant recomend this game as it stands.it looks great and I enjoy the play style but:Its too dificult! I know how that sounds but frankly there is no difficulty slider or settings, When you die you have to repeat vast swathes of the level over and over to get back to where you are. The loot drops are too infrequent. The upgrades arent as helpful as they should be (you have to find them, earn enough to unlock them and then earn enough to engage them when playing)This would be more fun if you speed it up, add more variety, a checkpoint system. Grinding is fine if its a bit more fast paced and shows some progression.I hope a dev reads this because there is so much good here I really want to play more!
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Rogues Like Us Cheat Code For Money
Updated: Mar 17, 2020
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